Four-round scorecard with browser storage, computed bonuses, card totals, and cumulative standings.
Players
Player Names
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1500Wild Book
700Clean Book
300Dirty Book
100Going Out
100Perfect Deal
House Rules
If you get stuck with negative cards in your hand, they remain negative.
You can have more than one book of the same number.
Take Cover: the end of the game changes; the ONLY way to end is to complete a clean book.
You can play an attack or action before reaching the minimum required points for the round.
Foot Pain: all players, including the person who played the card, skip the next round if they are in their foot.
If you have 5 cards of one number in your meld and a sixth in your hand, you can pick up a seventh from the discard pile. If you have 6 cards melded, you cannot pick up the seventh.